Professional and academic career

Full application documents available on request

Work Experience

07/2019 - 04/2020

Senior Creative Technologist

Automotive Artificial Intelligence GmbH

  • Lead Developer for interactive 3d map editor (Electron, Vue, Three.js, GLSL, TypeScript/JavaScript)
  • Implemented resuable importer/exporter for internal map data
  • Implemented rendering component based on Vue which is being utilized by various internal applications (Analyzer, MapEditor, internal map evaluation)
  • Close collaboration with UI/UX and core team
  • Technical support of other teams (UI/UX, Analyzer)
  • Setup build pipeline for converting native C++ library to WebAssembly for usage in web-based frontend (C++, Linux, Conan, Emscripten, WebAssembly)
  • Conducting job interviews including tech screening as well as onboarding and mentoring of new team members

05/2018 - 06/2019


  • After successful company foundation and numerous project work time-out and relocation from Düsseldorf to Berlin. Traveling.
  • Professional preparation and deepening of knowledge in the areas of signed distance field rendering (SDF), container/virtualization, cloud computing

05/2012 - 05/2018

Executive Office, Senior Software Engineer

redPlant GmbH - 3D Realtime Studios

  • Co-founder, shareholder, CEO
  • Foundation of redPlant GmbH. Successful development and implementation of corporate strategy
  • Establishing the company as a specialized service provider with modern and innovative solutions for real-time 3D
  • Personnel selection, conducting job interviews as well as target agreement interviews with employees
  • Planning, calculation, preparation of offers and contract negotiations with national and international clients
  • Technical leadership of the project teams consisting of developers / 3D graphic designers
  • Software engineering tasks within the scope of our project work
  • Lectures on various topics, e.g. software development or foundation (Creative Technology User Group Hamburg, Webworker NRW, Startup Woche Düsseldorf)
  • Continuous observation and technical evaluation of new relevant hardware and software technologies in the field of real-time 3D

04/2010 - 04/2012

Student Assistant, Developer

Fraunhofer Institute - IAIS

  • Software design and implementation in geoscientific context.
  • Especially real-time 3D development and volume rendering in C/C++, GPU programming with NVIDIA CUDA, graphics and shader programming in OpenSceneGraph and GLSL
  • Design and technical implementation of a volume rendering framework for geophysical data sets, including UI development, import/export of seismic volume data sets (RAW/SegY) and required rendering components (volume raycasting with 2D transfer functions etc.)
  • Presentation of the research results in English (lectures and demonstrations at the meetings of the international oil and gas industry consortium VRGeo)
  • Independent cooperation with the international members of the VRGeo consortium

04/2009 - 07/2009

Research Assistant

Hochschule Furtwangen University

  • Technical supervision Media Synthesis Lab
  • Maintenance of Hardware and Software including rear projection system for active and passive stereoscopic projections, motion capturing system, 3d-render-cluster
  • Design and technical implementation of an interactive tour with an intelligent navigation assistant through the buildings of the university

03/2007 - 07/208

Working Student


  • HTML- and AS-Programming
  • Content and User-Management

06/2006 - 07/2006


rionord GmbH

  • Support and development of an e-learning portal of a large company
  • Design and implementation of a content management system
  • Support of various international websites


09/2009 - 08/2012

Master of Science - Computer Science

University of Applied Sciences Düsseldorf

  • Main areas of focus: Software development in the field of scientific 3D visualization | Volume rendering, shader programming, GPGPU
  • Master-Thesis: Advanced Techniques for the Rendering and Visualization of Volumetric Seismic Data | Grade: 1,0

09/2004 - 02/2009

Bachelor of Science - Computer Science

University of Applied Sciences Furtwangen

  • Main areas of focus: Software development in the field of real-time 3D | Search space representations, search algorithms and navigation in complex 3D scenes
  • Bachelor-Thesis: Conception and prototypical development of an intelligent avatar in a virtual 3D information system | Grade: 1,0


Talks and Workshops


  • German (Native)
  • English (Business fluent)
  • Dutch (Basic)


Programming Languages

  • C#, C++
  • Typescript, JavaScript
  • Python
  • CUDA C

Frameworks / Tools

  • Node.js, Vue, Angular2
  • Three.js, Unity, WebGL
  • Electron, Cordova
  • Emscripten, Conan, WebAssembly
  • MySQL, MongoDB, PouchDB
  • Nvidia CUDA, Nvidia PhysX, GPGPU
  • Gridsome, Metalsmith, Handlebars
  • Axios, Express, Mongoose
  • ME(VA)N, JamStack, LAMP
  • Blender, MeshLab, OpenSceneGraph, Ogre3D, CGAL


  • Cooking
  • Handcrafting (Kumiko)
  • Music and Cultural Events
  • Travelling